The Latest Relaxed Game Mode Sparks Intense Debates Over AI Players, Experience Points, and Wait Times
Over the weekend, Battlefield Studios introduced a fresh playlist titled Relaxed Breakthrough. To put it simply, this option mirrors the standard Breakthrough setup but features a few notable changes:
- Every squad includes just eight real players, with the remaining made up of 32 bots.
- Actions done by real players grant full XP, while AI activities offer reduced XP.
- Only two maps can be played: Cairo Siege and Empire State.
- Features like Player tags, achievements, and career stat updates have been turned off.
So essentially, this mode lives up to its title: it's a casual version of Breakthrough. At face value, one could assume it's a good idea, since it gives additional choices for players looking for alternative ways to enjoy the game. But, gaming history has shown one thing, it's that not everyone will be happy. Which is to say, a lot of BF6 players are upset.
Community Reactions: Anger to Praise
"Gamers prefer human opponents. Avoid making the errors of your competitors," reads a response to the mode reveal. "Absolutely shocking concept," says another. At the same time, in community forums, a player notes, "I have no idea where we are headed with this game," while someone else details all the issues they consider to be problematic in Battlefield 6: "Fix bugs, address drone issues, fix IVF rockets, fix [the] bloom after sprinting bug, improve hit detection. We do not require this bot mode."
On the other hand, amid the criticism, some gamers sharing how much they're liking the new mode. "It's enjoyable to practice, human participants prevent it from being a total farmfest but it's very relaxed," reads one Reddit comment. "This subreddit fails to see that there are gamers who have lives and don't play this title 24/7. Allow them to strike a balance," adds a different comment. One reply via social media explains that as they're "a battledad with limited time, this is great for me," while another applauds the mode for "not being overcompetitive."
Valid Concerns and Player Feedback
All that said, there are constructive reasons to criticize Casual Breakthrough. Some users have highlighted that it could increase wait times more extended for other modes due to the sheer number of playlists in the game already. On a similar note, some areas already encounter mostly bots in the current modes. It also seems somewhat counterintuitive that the mode won't start without a minimum number of human gamers, despite it focuses mostly on combat against bots.
Lastly, one of the biggest grievances is that a previous feature was meant to offer full XP, even against bots, but that got canned when they attempted to remove bot farms from the system. So Casual Breakthrough seems like the community compromising in the middle, according to forum feedback. A different user describes this addition as the devs "making a mistake so hard, I had great enjoyment in the initial release, why did they feel the need to change it?"
Looking Ahead: Will Changes Be Made?
If the development team has demonstrated something so far with the latest installment, it is that they're paying attention and acting on feedback. Tasks being too difficult were adjusted rapidly, as did the specific battle pass objectives. Chances are that, should analytics shows this recent mode isn't performing to their expectations, they won't be shy to make further modifications.